AI Insights · Timothy · October 2025
Top Educational Games Performance in Lithuania Q3 2025
Explore the performance trends of the top educational games in Lithuania during Q3 2025, based on unified platform data from Sensor Tower.
In the third quarter of 2025, educational games in Lithuania showed varied performance across key metrics like downloads, revenue, and active users. Here's a closer look at the top five applications based on Sensor Tower data.
Edukaciniai žaidimai ALPA from ALPA Kids OU displayed a fluctuating revenue trend, peaking at around $698 in mid-July before declining to $351 in mid-September, but finishing the quarter at $558. Downloads remained relatively stable, starting at 835 and ending at 746 weekly downloads.
Minecraft Education by Mojang maintained steady downloads, beginning the quarter with 339 and closing with 265 weekly downloads. Active users hovered around 2K, experiencing a gradual decline to 1.7K by the end of September.
Lingokids - Play and Learn from Monkimun Inc saw a varied revenue pattern, starting at $758, and dipping to $369 before rising to $721. Despite lower initial downloads, they surged from 134 in mid-July to 506 by quarter's end. Active users rose from 910 to 898, showing a recovery from mid-quarter lows.
Buddy.ai: Kids Learning Games by MyBuddy.ai experienced a modest revenue increase, peaking at $282 in mid-July. Downloads fluctuated, starting at 246 and spiking to 502 in late September. Active users grew from 747 to 1.1K by the quarter's close.
Learn to Read - Duolingo ABC by Duolingo showed a consistent increase in downloads, starting at 218 and more than doubling to 559 by the end of September. Active users also climbed from 938 to 1.4K, indicating growing engagement.
These insights provide a snapshot of the educational app market's dynamics in Lithuania. For more detailed analytics, visit Sensor Tower.